J'ai postulé en ligne. Le processus a pris 2 semaines. J'ai passé un entretien chez Electronic Arts (Vancouver, BC) en déc. 2021
Entretien
Consisted of meeting with the recruiter for a 30 minute chat. Then meeting with the direct lead for another 30-45 minute chat. Then a final 3 hour long interview with various members of the production team along with members of the same job title.
Questions d'entretien [1]
Question 1
1. What kinds of ways I would handle certain scenarios in regards to release cycles. For example if there was a delay or a critical issue was found last minute.
2. What would be the first thing I do if I got the position.
3. What kinds of changes would I look to make based on whatever scenario they described. For example if the goal was to reduce testing time or a certain area needed more coverage.
J'ai passé un entretien chez Electronic Arts (Hyderâbâd)
Entretien
1st interview - panel of 2 Development dires and senior lead
2nd round - panel of 2 senior development Directors
interview followed normal flow of introductions and started with discussing my resume
J'ai postulé via une autre source. J'ai passé un entretien chez Electronic Arts (Burnaby, BC) en août 2025
Entretien
Long proess. Was in the hiring process for 2 months with 5 interviews. Didn't get a lot of feedback and insight. Felt a little lead on with the consistent interviews.
J'ai postulé en ligne. Le processus a pris 4 semaines. J'ai passé un entretien chez Electronic Arts (Vancouver, BC) en oct. 2024
Entretien
First was a call with a recruiter, then a 30-minute interview with the department lead and two panels with two people, an hour each. Panels were assigned one by one. In case you fail the first one, you are out of the competition.
Questions d'entretien [1]
Question 1
What is the team culture you strive to implement as a manager?