J'ai postulé en ligne. Le processus a pris 6 semaines. J'ai passé un entretien chez Blizzard Entertainment (Irvine, CA) en mars 2022
Entretien
I applied online, and a recruiter reached out to me about a week later. After the recruiter phone screen, I met with the hiring manager, game director, and lead role for my position. The final step was 3 "virtual onsite" group interviews with various team members for the game I'd be working on.
Questions d'entretien [1]
Question 1
What is the most common critique your coworkers have of you? What games do you consider to have good or bad UI?
J'ai postulé via la recommandation d'un employé. Le processus a pris 6 semaines. J'ai passé un entretien chez Blizzard Entertainment (Irvine, CA) en mai 2015
Entretien
There are several rounds of interviews, usually starting with a phone call with a recruiter. In some cases, typically with out-of-state candidates, an entire day can be filled with back-to-back interviews. For creative roles, there is always a test project and then, later, an opportunity to present your work to a group. Blizzard is known to take a while with its hiring process, unless it is an incredibly crucial role. Expect to wait a minimum of 1-2 months. The maximum wait time that I have heard of was 8 months.