J'ai postulé en ligne. J'ai passé un entretien chez Blizzard Entertainment (Stanford, CA) en févr. 2017
Entretien
on-campus interview: one with an engineer and one with an HR. Each ran about 30 minutes. The interview was very arranged very last minute so I had only two days to prepare. After the interview, I received a call from the engineer that interviewed me saying they'd like to offer me an internship but had to let the design team find a good fit for me. However, I got rejected one month after.
Questions d'entretien [2]
Question 1
What games do you play? What can be improved about them?
J'ai postulé en ligne. Le processus a pris 3 semaines. J'ai passé un entretien chez Blizzard Entertainment (San Diego, CA)
Entretien
Pretty straight forward, asked very basic questions and mostly poked to see if it was a good fit moving forward with a higher up job interview. They picked the other candidate who apparently interviewed for a previous role, so I guess talking to me was just their due diligence, which felt pretty bad.
J'ai postulé via la recommandation d'un employé. J'ai passé un entretien chez Blizzard Entertainment
Entretien
I applied at November 2018, had my phone screening scheduled Feb 2019.
After the phone screening interview with recruiter, I waited more than 3 weeks to know I am rejected.
J'ai postulé en ligne. Le processus a pris 4 mois. J'ai passé un entretien chez Blizzard Entertainment en oct. 2018
Entretien
A couple of different stages, including a portfolio review and whiteboarding exercise. Helpful to know the company's core values to be able to reference them or talk about which one resonates with you the most. Get to know your team and don't be afraid to ask difficult questions yourself.
Questions d'entretien [1]
Question 1
What is your collaboration style? How do you work best?