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Creative Innovation sits at the intersection of emerging technology, creative craft, and game-making, developing the tools, partnerships, and breakthroughs that help EA's studios create more ambitiously. We innovate shoulder to shoulder with game teams, pushing the boundaries of what's possible, and our work reaches players through the world's most beloved games.
We are looking for a Senior Research Developer (Applied AI) to join our On-Device Inference program. This person should have machine learning experience and be able to bridge the gap between cutting-edge research and real applications in our games. You will work across LLMs, small language models, and other transformer-based architectures. You will be developing datasets, training, fine-tuning, evaluating, and adapting models for game-specific use cases. These models will run directly on player hardware. This is an applied R&D role: you sit at the early stage of technology design, taking research objectives and bringing them to reality. You know the relevant research areas in the field and know how they need to evolve to deliver unforgettable player experiences. You balance innovation, quality, and reliability to deliver AI systems that are performant and ready for real player experiences.
This is a hybrid remote/in-office role (3 days/week at the office) from our Vancouver, BC studio. You will report to the Pillar lead for Emergent Gameplay.
As a Senior Research Developer on the On-Device Inference program, you will:
We are looking for an open and curious person; someone who gets a kick out of taking new ideas, investigating them, and adapting their application to games.
Required Qualifications:
Desired Qualifications:
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