J'ai postulé en ligne. Le processus a pris 2 mois. J'ai passé un entretien chez Ubisoft (Québec, QC) en juin 2017
Entretien
I applied through their career website. The process took 3+ months. I interviewed at Ubisoft Quebec in June 2017. First talked to their HR. Then a skype interview with a few of their programmers and finally a take home test.
J'ai postulé en ligne. Le processus a pris 3 semaines. J'ai passé un entretien chez Ubisoft (Québec, QC) en juin 2025
Entretien
General progamming questions and a small project to see capabilities. Diverse coding problems that could be solved with basic data structure knowledge. Different conversations regarding memory layout, memory usage efficiency, etc.
Questions d'entretien [1]
Question 1
Determine the time and space complexity of different algorythms.
Ask details about my internship and projects.
Review the code test before. Point out some places they think need improvement, and ask me how I can optimize them.
Given a scenario, ask me to design the structure that stores the data for the player.
Questions d'entretien [1]
Question 1
Given a scenario, ask me to design the structure that stores the data for the player.
J'ai postulé en ligne. Le processus a pris 4 semaines. J'ai passé un entretien chez Ubisoft (Chengdu, Sichuan)
Entretien
They will send you a test to do at first. After that, they interviewed me with team members and HR. During the interview, they ask some questions about coding, my project, and some question not related to code.
Questions d'entretien [1]
Question 1
There are 9 balls out of which one ball is heavy in weight and rest are of the same weight. In how many occurrences will you find the heavy ball