J'ai postulé en ligne. Le processus a pris 5 mois. J'ai passé un entretien chez Ubisoft (Montréal, QC) en juill. 2018
Entretien
I was given a total of 3 interviews by Ubisoft over a period of roughly five months for different art positions. Despite saying I should expect them to get back to me soon, they ghosted me after each interview, only contacting me weeks to months later for the sole purpose of giving me an interview for a different position (which is how I would find out I didn't get the previous job).
Needing a timely response after my latest interview (I was given an offer by a different company), I contacted them after two weeks and a half to do a follow up. Within less than an hour, I was given a reply that my application had been denied, and that they wished me luck. The recruiter I had been speaking with added that, coincidentally, he had attempted to reach me earlier that same day (which I find perplexing, seeing as I was told the exact same thing the last time I tried to contact Ubi, after a much longer silence of ~2 months). In my mind, I have no doubt that if I had not tried to reach the recruiter on that day, I would have never heard about my application again.
Overall, I found the entire application/interview process with Ubisoft highly unprofessional, especially considering I've had no trouble hearing back from any of the other studios I've dealt with.
Questions d'entretien [2]
Question 1
What would you do if your work was kept being sent by your art director to be redone by other artists?
How would you feel if, after talking to your art director to find out what steps you could take to correct issues with your art, the situation persisted?
J'ai postulé via un recruteur. Le processus a pris 3 semaines. J'ai passé un entretien chez Ubisoft (Milan) en juin 2025
Entretien
Ho iniziato con mini colloquio, dopo aver passato il primo colloquio verrai assegnato un mini test che è durata 7 giorni cosecutivi.
Dopo aver passato il test farai un'altro colloquio sempre da remoto
J'ai postulé en ligne. Le processus a pris 4 semaines. J'ai passé un entretien chez Ubisoft (Taguig) en oct. 2024
Entretien
Initial Screening: A recruiter contacts you for a brief discussion about your background, skills, and interest in the role.
Art Test (for creative roles): You may be asked to complete a test to showcase your skills, such as creating a 3D model or concept art.
Technical Interview: Meet with team members to discuss your portfolio, technical expertise, and problem-solving abilities.
Final Interview: Talk with studio and HR managers about your fit with the team and the company culture.
J'ai postulé en ligne. Le processus a pris 2 mois. J'ai passé un entretien chez Ubisoft (Pune) en sept. 2024
Entretien
there was an HR round with introduction along with 2 weeks of art test. after you pass it there will be final ops and art lead round which will finally decide your time there
Questions d'entretien [1]
Question 1
They asked me if I loved one segment of art or all