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      Entretiens chez SoftgamesEntretiens d’embauche pour Senior HTML5 Game Developer chez SoftgamesEntretien chez Softgames


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      Entretien pour Senior HTML5 Game Developer

      31 mars 2025
      Employé (anonyme)
      Berlin
      Offre acceptée
      Expérience positive
      Entretien difficile

      Candidature

      J'ai postulé en ligne. Le processus a pris 3 semaines. J'ai passé un entretien chez Softgames (Berlin) en août 2024

      Entretien

      Got interviewed by few people in different stages, but that's because the company is big and have lots of departments and they are looking for multiple people. Different roles are involved, management, developers and testers.

      Questions d'entretien [1]

      Question 1

      How would I address some JS/TS methods that are not supported for older browsers?
      1 réponse

      Autres retours d’entretien d’embauche pour un poste comme Senior HTML5 Game Developer chez Softgames

      Entretien pour Senior HTML5 Game Developer

      12 déc. 2025
      Candidat à l'entretien anonyme
      Aucune offre
      Expérience négative
      Entretien moyen

      Candidature

      J'ai postulé en personne. J'ai passé un entretien chez Softgames en déc. 2025

      Entretien

      First interview with HR. All good, nothing special. Then they give you a "nice" assignment to complete. You complete the assignment according to the requirements, but it’s still not good enough. Ridiculous. I’m doing an assignment that takes time and effort, for a position I don’t even know whether I’ll get (because the evaluation isn’t transparent!) and I’m supposed to magically guess that you wanted certain requirements in it? Come on. You’re just wasting people’s time.

      Questions d'entretien [1]

      Question 1

      Please create a new project from scratch and complete the 3 tasks below. 1. “Ace of Shadows” Create 144 sprites (NOT graphic objects) that are stacked on top of each other like cards in a deck. The top card must cover the bottom card, but not completely. Every 1 second the top card should move to a different stack - the animation of the movement should take 2 seconds. 2. “Magic Words” Create a system that allows you to combine text and images like custom emojis. Use it to render a dialogue between characters with the data taken from this endpoint: https://private-624120-softgamesassignment.apiary-mock.com/v2/magicwords 3. “Phoenix Flame” Make a particle-effect demo showing a great fire effect. Keep the number of images at max 10 sprites on the screen at the same time. Technical requirements: Write your code in TypeScript and use pixi.js (v7) for rendering. Each task should be accessed via an in-game menu. Render responsively for both mobile and desktop devices. Display the fps in the top left corner. Run the application in full screen. We evaluate your project structure, architecture, readability and documentation of your code. But as game developers we also deeply care about the creativity, visual aesthetics and playfulness of your solution.
      1 réponse
      2

      Entretien pour Senior HTML5 Game Developer

      20 nov. 2024
      Candidat à l'entretien anonyme
      Londres, Angleterre
      Aucune offre
      Expérience positive
      Entretien moyen

      Candidature

      J'ai postulé en ligne. Le processus a pris 4 semaines. J'ai passé un entretien chez Softgames (Londres, Angleterre) en oct. 2024

      Entretien

      After applying for the Senior HTML5 Game Developer role (fully remote), I received an email from a member of the recruitment team inviting me to a 30-minute initial video interview via Google Meet. They provided a calendar with available time slots, making it easy to schedule at my convenience. The interviewer was polite and friendly, creating a comfortable atmosphere during the call. Following this, they emailed me a coding assignment to assess my skills. They were considerate about timing and asked for my preferred time to receive the task, ensuring I had the full 24-hour window to complete it. The assignment was detailed in a Game Developer Assignment PDF. It involved creating a new project in TypeScript and Pixi.js with three tasks, all accessible through an in-game menu. The challenge was well-structured and engaging. After submitting the task, they promptly acknowledged receipt and mentioned they would follow up with feedback soon. True to their word, about a week later, I was invited to a 60-minute follow-up interview to discuss further steps. Unfortunately, after another week, I was informed they had found a candidate who was a perfect fit for the role. However, they took the time to provide thoughtful feedback on my assignment, which I greatly appreciated. Overall, from the job description, the company website, and the professional and respectful interview process, I feel that this is an organisation I’d still be very interested in working for if another opportunity arises.

      Questions d'entretien [1]

      Question 1

      I can’t recall the exact wording, but they asked a question along the lines of: “What would you do if you couldn’t meet a project deadline?”
      1 réponse