J'ai postulé via un recruteur. Le processus a pris 3 mois. J'ai passé un entretien chez ArenaNet en janv. 2022
Entretien
First met with recruiter of the company who asked me a few questions to get to know me. Next phase was the senior game designer talking to me to get a better idea of who i was which then led to me talking with them and two other designers for another interview.
Questions d'entretien [1]
Question 1
Explain a time you taught yourself something?
If a game company you liked hired you, what would you like to work on?
Explain a time where you had a disagreement with someone else in making something.
J'ai postulé via la recommandation d'un employé. Le processus a pris 2 semaines. J'ai passé un entretien chez ArenaNet (Bellevue, WA)
Entretien
I'd interfaced with their designers previously, and simply spoke to one of the team leaders mentioning my application. Was promptly e-mailed asking for my interview availability and then scheduled an on-site interview within a few days.
The onsite interview was very relaxed, we went out to lunch with the entire game design (systems and content) team, then went into a series of group interview (from 2 interviewers up to 6). They had some intriguing questions such as "Create yourself as a game design character and give yourself attributes as if you're inside of a game" and listened and responded to all of my follow-up questions.
At the end of the day they talked about the different benefits and asked me if I had any requests (ranging from how fast I need a response to what housing I prefer) before saying goodbye. All in all it was an AWESOME experience, a great office, and really seemed like an insanely positive work culture.
Questions d'entretien [1]
Question 1
Give yourself and prioritize attributes as if you were a game design character inside of a game. Include 3 positive and 3 negative attributes